I’m in Europe!

Everyone already knows this, but I thought I’d throw up a post while I’m an actual internet cafe. So far since May 19th we’ve been the following countries:

  • UK (Britain)
  • France
  • Spain
  • Morocco
  • Italy

We’re in Rome now, and headed off to Pompeii for a few days, then off to Greece. If I have time, I’ll add a bit more of a reflection on each of those places, but I don’t really have much expectation of that happening until I get back in early August. Ciao!

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More site stuff done.

I managed to finish a few sections of the site, and get a simple unified look for the site.

It’s also pretty bad. I’d be lying to myself to say that it’s going to get any better anytime soon — I just don’t have the time as I’m getting ready to go to Europe and I have a few things to tie up in the meantime. So, after I get the Projects page up I’ll probably be done for a little while. Oh, I also need to set up Spamassassin and get some links into the blog CSS. Those things will also get done. Then it’s all coding until it’s time to go!

It’s 4:30am and I’m supposed to start driving to Rochester at noon today. Will it happen? Will I sleep through the alarm? Only time will tell! :D

UPDATE (4/28): Did a bit more work today. I have to say I do miss working in the RIT library the most of pretty much anything related to this place. I’m pretty productive and Java’s is right downstairs :( Oh and now we’re up to WP 2.5.1, wee.

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Chopper Dave, Chopper Dave, We Have Uh-Oh




My favorite Sealab clip. Pivo.

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New Front Page

So, I just finished up the front page. Go look at it: http://www.elrepositorio.com

I put a decent amount of work into it. It wouldn’t really show — I ended up iterating through to this version. I had a complete from-scratch design in mind that really didn’t pan out, so I went to what I am the most comfortable with - designing UI! I’m somewhat concerned about the layout and spacing of everything inside my little web window (I probably wouldn’t design a real UI this way) but since I’m willing to accept that there are huge fundamental differences between the design of a website and an actual client-side app, I’ll deal.

That said, it’s probably going to change a lot. Additionally I need to finish up the rest of the site; This includes my resume, and a project page(s). So, there’s still plenty to do. Regardless I am quite relieved that I managed to get something up in a relatively short amount of time. It was a good, productive distraction. Now I can get back to making my iPhone game!

Finally, I’d like to say that designing websites is most definitely not my thing. It’s not particularly enjoyable to me (mostly because it relies heavily on graphic design which is… not my thing) but overall I learned a ton about CSS,HTML, and basic image manipulation using the GIMP. I think I can improve a ton and time willing I most likely will.

Oh, and also, screw IE. I have absolutely no desire to support that browser. Support your standards, jerks.

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Slow going…

Thought I’d write a quick post on what I’ve been doing in the last few days:

  • Started working on the frontpage of elrepositorio. I think it’s going ok.
  • Wrote a couple of lines of my iPhone project. I’m hoping to get some good solid work done tomorrow.
  • Finally booked my tickets to Europe! It’s definitely happening now :)
  • Set a timeline for the iPhone project in order to keep me on task.

So, I haven’t been super busy but I’m trying to keep occupied. I hope I’m a bit more productive later this week!

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This game is awesome: Burn the Rope

Burn the Rope!

Direct any questions on how beat the game to me. Oh, and the end song is great.
Play here.

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New Logo!

Since I’m starting to get bored with my current project (which is going well, I just need a change of pace) I’ve decided to start redesigning this site. I’m not a web designer at all but I’m going to do my best to add a bit of my own flair to this very boxed WP theme. In other words, I’m going to change it completely :D

I’ve at least made a little logo for myself. I’m entertained by it, at least considering I think it looks OK and I have no talent with graphics whatsoever. Well, in terms of the creative side of graphics ;)

Tonight is “clock reset” night. This means since I’m so off normal people’s time it is time to stay up all night with the interest of getting back to normal. I think tonight I’m going to be really productive because of this so who knows maybe I’ll be able to post a few screenshots of my game! :)

UPDATE: I’ve changed the look somewhat, I like it a bit more than before. Nothing too striking, but definitely an improvement and it looks a small bit more personal, now. Sweet! Also changed a few more colors, and some alignment, and blah.

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People are way more creative than I am.

Take a look at this:

Cool

These are made with perler beads, from what I presume is one bead per pixel. I might have to give this a try — make a Birdo of my own. :)

Here’s some more images: http://flickr.com/photos/foglera/sets/1686827/

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Back to work!

Ah, another Monday.

So, it’s back to work for me! Things went pretty well with RhapsodyX, outside of a few problems with Tiger. Unfortunately I don’t have an easily accessible Tiger machine so it took a bit longer than expected to fix those problems. However, it works quite well on it now. :) One known bug that I’m committed to tackling is a problem with the percent escape (%) that seems to be added twice. I think I’ve tracked down the problem and am testing a fix as we speak. I’ll post a new dmg here when I determine that is the fix.

There’s only 2 other miniscule bugs that remain and will be fixed before I go on my trip to Europe. But, now I’m completely focused in iPhone development and I have a number of ideas I’m trying to put together before I head off to the great unknown. I’ve run into a number of problems with the SDK itself, but NDA dictates I do not discuss them. All I can say is that I’ve had to work around a decent number of things. I also would really, really like to be running the 2.0 beta on the phone, but haven’t gotten in yet. I’m hoping this week I’ll get in.

Despite having those problems I’m making some good progress. I’m committed at the very least to finishing the app before I leave for my trip on May 19th. So, when you all grab the final 2.0 release you can buy my game on the AppStore :)

Finally, Core Animation is pretty awesome. Anyone looking into trying to get some animation or transforms done with more flexibility than Quartz but without having to deal with RunLoops and the more “advanced” OpenGL ways of getting things done (I’ve written a few things in GL that required animation) CA is definitely a good way to go.

Back to work for me!

UPDATE: As you can see on the left, special characters are now handled correctly. Awesome.

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Cool Tech: MacFUSE

So, no one reads this blog but I thought I’d start a small series of posts that consist of things I come across: thus the category “Cool Tech”.

What I’m writing about today is a pretty neat technology that I learned about only recently: FUSE. This, like all technology is an acronym that stands for “(File-system in USErspace)” and really has a lot of great potential in regards to how we interact with various sets of data. We, as users think of moving files around between directories in a hierarchy that we’re all used to. Now, using this set of frameworks we can treat things that may not normally be treated as a FS as something we can now browse and interact with in a very easy way.
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